Media Interaktif Penyuluhan HIV/AIDS Berbasis Android

Android-Based Interactive Media for HIV/AIDS Education

Authors

  • Anggy Eka Pratiwi STT Dumai
  • Ari Sellyana SeSekolah Tinggi Teknologi Dumai
  • Mustazihim Suhaidi SeSekolah Tinggi Teknologi Dumai

DOI:

https://doi.org/10.52072/jutekinf.v13i2.697

Keywords:

Interactive, Media, MDLC, HIV/AIDS

Abstract

Technological advances have developed very rapidly and quickly, one of which is the health sector. Developments in the health sector are not only regarding increasingly developed medical equipment, but also media outreach which functions to increase knowledge to the public that health is very important, for example HIV/AIDS. Based on data from the Dumai City Health Service, HIV/AIDS cases in Dumai City are quite high, where the number of HIV in Dumai City in 2023 will reach 551 cases and AIDS will reach 324 cases. This increase in cases is due to a lack of public awareness of the dangers of HIV. /AIDS, especially among high school/vocational school students in the city of Dumai. Students must understand the importance of reproductive health and avoid casual sex to prevent HIV transmission and risky sexual behavior. Researchers used the Multimedia Development Life Cycle (MDLC) method in conducting research with stages such as Concept, Material Collection, Creation, Testing, Distribution. This interactive research media is made in the form of an animated video. The results of the questionnaire questions showed that of the 20 respondents each was given 10 questions. The index value obtained from the calculation was 88.1% of the total 100%, so it can be concluded that the respondents "VERY AGREE" that this interactive media can be used to prevent HIV/AIDS cases and as an educational media that is interesting and easy to understand for high school/high school students. in Dumai City.

Downloads

Download data is not yet available.

References

Apriansyah, M. R. (2020). Pengembangan Media Pembelajaran Video Berbasis Animasi Mata Kuliah Ilmu Bahan Bangunan Di Program Studi Pendidikan Teknik Bangunan Fakultas Teknik Universitas Negeri Jakarta. Jurnal PenSil, 9(1), 9–18. https://doi.org/10.21009/jpensil.v9i1.12905 (ANIMASI)

Arianto, A., Pratiwi, F., & Adrianto, S. (2018). SATIN-Sains dan Teknologi Informasi Sistem Pengolahan Data Nilai Siswa Berstandar Kurikulum 2013 Di SMP Negeri 2 Dumai (Vol. 4, Issue 1). http://jurnal.stmik-amik-riau.ac.id

Armanda, A. F., & Rizqi, M. (2020). Game 3d Perjuangan Rakyat Surabaya Dalam Pertempuran 10 November 1945 Dengan Belanda Menggunakan Unreal Engine. Journal of Animation and Games Studies, 6(2), 87–96. 12

A.S., Rosa & M, Shalahuddin. (2018). Rekayasa Perangkat Lunak (Nazaruddin Ahmad (ed.); 1st ed.). Informatika Bandung. (ALAT BANTU)

Danny, G., Yuliati, T., & Pratiwi, M. (2022). Aplikasi Media Pembelajaran Interaktif Ilmu Pengetahuan Sosial (Ips). Jutekinf (Jurnal Teknologi Komputer Dan Informasi), 10(1), 1–5. https://doi.org/10.52072/jutekinf.v10i1.352

Dinas Kesehatan. (2023). Analisis Program Pencegahan dan Pengendalian HIV AIDS Kota Dumai Tahun 2023 . Dumai

Haryo Bimo, M. K. (2021). Penanganan Virus HIV/AIDS (H. Rahmadhani (ed.). 1st ed.). Yogyakarta: Budi Utama

Hendi Hendratman (2020). The Magic Of Blender 3D Animation. Bandung

Jubilee Enterprise (2017). Trik Cepat Menguasai Adobe Animate. Jakarta

Jubilee Enterprise (2017). Trik Cepat Menguasai Adobe After Effects. Jakarta

Julio, L., Jerwin, F., Salmon, A., Lumenta, M., Sugiarso, B. A., Elektro, T., Sam, U., Manado, R., & Manado, J. K. B. (2020). Animasi Interaktif Dua Dimensi Pedoman Gizi Seimbang. Jurnal Teknik Informatika, 15(3), 239–246.

Mustika, N. K. P. W. (2021). Sistem Informasi Edukasi Pencegahan Covid-19 Pada Anak Usia Dini Menggunakan Metode Multimedia Development Life Cycle Berbasis Android. Jurnal Elektro Luceat, 7(2), 1:7. http://118.97.29.116/index.php/jelekn/article/view/407

Nina, D., Septianingsih, N., & Pangestu, J. F. (2020). Perbedaan Pengetahuan Ibu Balita Sebelum dan Sesudah Diberikan Peyuluhan Tentang Stunting melalui media video di Puskesmas Saigon Kecamatan Pontianak Timur. Jurnal Kebidanan Khatulistiwa, 6(1), 7. https://doi.org/10.30602/jkk.v6i1.493

Nurrita. (2018). Media Pembelajaran dan Hasil Belajar Siswa. Misykat, 03, 171–187.

Nupus, H., Heni Hermaliani, E., & Syamsiah, N. O. (2020). Rancangan Media Pembelajaran Interaktif Mengenal Hiv/Aids Pada Materi Bimbingan Konseling Sekolah Menengah Atas. Jurnal Teknik Komputer AMIK BSI, 1(1), 96–106.

Putra, I. K. D., & Suniasih, N. W. (2021). Media Diorama Materi Siklus Air pada Muatan IPA Kelas V Sekolah Dasar. Jurnal Imiah Pendidikan Dan Pembelajaran, 5(2), 238. https://doi.org/10.23887/jipp.v5i2.32878

Rickman, R. (2014). Unity Tutorial Game Engine (Informatika (ed.); 1st ed.). Informatika Bandung.

Salsabila, N. (2022). PERANAN PERANGKAT KERAS ( HARDWARE ) DALAM SIS- TEM INFORMASI MANAJEMEN. 0702212214

Sidik, Hakim Nur Andri, Wahid Abdul Bilal, (2020). Pengembangan Multimedia Interaktif Penyuluhan Bahaya HOV/AIDS. Abdimas Dewantara, 2(2), 107–114. https://doi.org/10.17977/um038v3i32020p262

Setiawan Heri, A. S. (2021). PENGEMBANGAN MULTIMEDIA INTERAKTIF SEBAGAI MEDIA PROMOSI KESEHATAN GIGI DAN MULUT. 1–23.

Tri Yani (2018). Pengujian Sistem Pendukung Keputusan Penjurusan SMA di Banten menggunakan Metode Black Box, 2(3), 80-86.

Wahana, K. (2013). Adobe Premiere Pro CS6 (Westriningsih (ed.); 1st ed.). Semarang:Andi Offset.

Wahana, K. (2014). “Adobe Illustrator CS6”. (Ignas (ed.); 1st ed.). Semarang:Andi Offset.

Yanto, D. T. P. (2019). Praktikalitas Media Pembelajaran Interaktif pada Proses Pembelajaran Rangkaian Listrik. INVOTEK: Jurnal Inovasi Vokasional Dan Teknologi, 19(1), 75–82. https://doi.org/10.24036/invotek.v19i1.409

Downloads

Published

2025-12-29

How to Cite

Eka Pratiwi, A., Sellyana, A., & Suhaidi, M. (2025). Media Interaktif Penyuluhan HIV/AIDS Berbasis Android: Android-Based Interactive Media for HIV/AIDS Education. Jurnal Teknologi Komputer Dan Informasi, 13(2), 139–148. https://doi.org/10.52072/jutekinf.v13i2.697

Most read articles by the same author(s)

1 2 > >> 

Similar Articles

1 2 3 > >> 

You may also start an advanced similarity search for this article.